Pixel Arts Are Making Me Blind

Seh Hui Leong


Gosh! I’m still working on artworks to be included in my portfolio… And doing everything in pixel level is killing my eyes. Anyway, here’s some updated screen:

'In game art #1'

This is version 1.5 of the artwork… I like how I did the clouds, too bad I used too much colours.

'In game art #2'

This is version 2, with LOTS of shading (thanks for the critique by Sherman). I’m not totally impressed with the clouds… looks like version 2.5 should be around the corner.

Need to work on animated sprites soon before I might lose the chance for the job!

Written by

Seh Hui Leong

Python programmer by trade, interested in a broad range of creative fields: illustrating, game design, writing, choreography and most recently building physical things. Described by a friend as a modern renaissance man.